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We want to avoid a spiral of hate, the situations when a player with good intentions attacks strangers just because he is afraid of being attacked himself.
Now he does not necessarily have to do it because he knows that e.g. the person approaching him did not kill anyone in the past 24 hours.
Player can also see renegades approaching and prepare own defences (while with Renegade reputation).''''' (Steam page)
== Renegade ==